And since the game is nothing but style and human insight, this review is going to be a bit short. Unfortunately, I cannot ruin the story for you, nor can I allow myself to taint your interpretation with mine, so I’m afraid I can’t tell you the plot. Granted, this glued-to-your-seat experience only lasts for about an hour and a half if you take your time, (which you should) but what an enthralling hour and a half. The HL2 engine was surely created by gods.) (Achieved with so little processing power too. With movies, plays and visual arts not being high up the immersive scale compared to novels (justification here being that you can sit and read a book for hours then wondering as you finally look up is the sun rising or setting? Films do not afford this), Dear Esther takes a novel, ties it up in a painting and pushes it into a movie, all with you in the driver’s seat. The reward here is exploiting the immersiveness that gaming provides. So if you’re after a run-n-jump shooter or something generally traditional I’d refer you to almost any other page on DD.net, but if you are a fan of the kind of movies like Donny Darko, you are going to adore this ‘game’. If this sounds terribly pretentious to you, then it’s because it is a bit. Dear Esther is all at once an oil painting, a poem and a memoir all rolled into one wonderful medium. This is a new sort of interactive fiction. As you explore the island, looking for clues or hints about the meaning of this whole situation, the voiceover of a British man speaks intermittently between locations and specific objects giving you 95 per cent of all your information. Seeing nothing obvious for you to do in the game, the most logical step is to walk, and walking is what you will be doing for the whole of Dear Esther. In Dear Esther we find not only this elusive title of which we speak, but we may also be finding a completely different media experience never seen before now.īefore I get all philosophy-like and excited as a dedicated English nerd about this game, I need to tell you about what it is.ĭear Esther starts with you on a dock with no idea who, where or even when you are. Even rarer, you gleefully abandon the well-worn path of gaming and race into the scrub after it, chasing down its validity as a piece of artistic expression. It's the ultimate achievement of composition." (Bitgamer).Rarely you come across a title that departs from the videogame convention so dramatically that you start to question its status as a game. Exquisitely constructed, both sonically and visually" (Eurogamer), "as beautiful as the game is, it’d be remiss not to mention Curry’s atmospheric soundtrack.impossible to ignore." (Edge), "spellbinding, fascinating aural landscape: a resounding success" (Square Enix), "Curry's delicate & understated musical score achieves a level of excellence. Reviewers have said ""Curry's score reflects the player's feelings without oppressively instructing them. What is the significance of the aerial - What happened on the motorway - is the island real or imagined - who is Esther and why has she chosen to summon you here? The answers are out there, on the lost beach, the windswept cliffs and buried in the darkness of the tunnels beneath the island… Or then again, they may just not be, after all…Dear Esther is supported by Indie Fund.Key features:Every play-through a unique experience, with randomly generated audio, visuals and events.Explore Incredible environments that push the Source engine to new levels of beauty.A poetic, semi-randomised story like you've never experienced in a game before.Stunning soundtrack featuring world-class musicians.An uncompromisingly inventive game delivered to the highest AAA standards.SoundtrackJessica Curry's haunting and beautiful soundtrack to Dear Esther, now available on Steam, has been a hit with gamers and critics alike. Abandoning traditional gameplay for a pure story-driven experience, Dear Esther fuses its beautiful environments with a breathtaking soundtrack to tell a powerful story of love, loss, guilt and redemption.Forget the normal rules of play if nothing seems real here, it’s because it may just be all a delusion. As you step forwards, a voice begins to read fragments of a letter: "Dear Esther." - and so begins a journey through one of the most original first-person games of recent years. Dear Esther immerses you in a stunningly realised world, a remote and desolate island somewhere in the outer Hebrides. “A deserted island…a lost man…memories of a fatal crash…a book written by a dying explorer.”Two years in the making, the highly anticipated Indie remake of the cult mod Dear Esther arrives on PC.
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